Asha

Furry Princess of Destruction

Description:
Small Ewok Scout 5

Force 7; Dark Side 0
Init +10; Senses Perception +9 (Scent: ignore concealment and cover within 10 squares)
Languages Basic, Ewok, Huttese
Defenses Ref 21 (flat-footed 18), Fort 16, Will 17, Evasion
hp 46; Threshold 16
Speed 6 squares (4+2 for Long Stride)
Ranged Flamethrower +6 (3d6+3) or
Ranged Grenade Launcher +6 (4d6+2) or
Ranged Heavy Blaster Pistol +6 (3d8+5) or
Melee spear +3 (1d8+2)
Base Atk +3; Grp +2
Atk Options Point Blank Shot, Keen Shot
Abilities Str 11, Dex 17, Con 11, Int 14, Wis 14, Cha 11
Talents Evasion, Keen Shot, Long Stride
Feats Exotic Weapon Proficiency (flamethrower), Point Blank Shot, Skill Focus (survival), Weapon Proficiency (simple, heavy, pistol)
Skills Climb +7, Endurance +7, Initiative +10, Perception +9 (Scent: ignore concealment and cover within 10 squares), Ride +10, Stealth +15 (Sneaky: can reroll any check, but must keep result), Survival +14 (Scent: no penalty for poor visibility when tracking)
Possessions flamethrower (modified by tech specialist), bandolier, sling, spear, 11 frag grenades, comlink, heavy blaster pistol (modified by tech specialist), grenade launcher, thermal detonator, utility belt, electrobinoculars, field kit

Bio:

Asha is an Ewok Princess, the daughter of Chief Chirpa. The Chirpa family was attacked by Hanadak, and Asha’s mother died while trying to save her. All that Asha’s family found left of her was her clothing. She was found by a clan of Corrinas (wolves) and they raised her. She spent her time tracking down fur-trading Duloks, under the name Red Ghost. Many years later, her family found her again.

As the campaign opened, Asha’s tribe was being plagued by strange battle droids. Asha had led a strong resistance, but the Council of Elders had determined that outside help was needed. But the Alliance had no troops to spare, and the Jedi put the tribe on a waiting list. Asha decided that the Elders were wrong; what the tribe needed was better weaponry. To that end, she made her way to Glon Kalmat, a fringe mining colony built into five asteroids bound together by duranium scaffolding. The cantina there was a familiar stop for refugees and scoundrels. Surely, Asha thought, one of them would be able to help her get her hands on some heavy ordinance.

'Yub yub' is Ewok for 'BURN, bastards!'

At the Glon Kalmat cantina, of course, Asha encountered Torrin Korr, Merrick, Tsillin Voore, C-45, and the ill-fated Captain Vartang, who soon fell prey to B’nox Veet’s “Needler”...

Asha prefers to employ explosive and/or area effect weapons in combat, favoring her flamethrower or grenade launcher and only reluctantly falling back to her relatively precise heavy blaster pistol in times where accuracy or minimization of splash damage are a priority. Her love of heavy weaponry and talent for mass destruction have gained her the post of Gunner aboard the Queen Asha’s Revenge. As Captain Tsillin Voore has been known to remark, “She does make the guns sing.”

Asha

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